Connect & First Checks
Before editing files
- Use Continue > Online Play > Direct Connect with IP:PORT.
- Give players password if set in ServerHostSettings.json.
- Major ruleset changes may require a fresh save for best results.
Deranged HostingSandbox / Building Guide
Detailed V Rising dedicated server setup, config, admin, mods, backups, and troubleshooting guide.
Before editing files
Stop server before edits
| <PersistentDataPath>/Settings/ServerHostSettings.json | Active server host settings when a persistentDataPath is configured. Includes name, password, slots, save name, RCON, and host behavior. |
|---|---|
| <PersistentDataPath>/Settings/ServerGameSettings.json | Optional local game rules override. Keep this in sync with the save you are running; presets can override expected behavior. |
| <PersistentDataPath>/Settings/adminlist.txt and banlist.txt | One SteamID per line for admins/bans. Official docs say adminlist changes do not require a restart. |
| <PersistentDataPath>/Saves/v4 | Current PC save location for V Rising 1.1.x. v4 is the current persistence version documented by Stunlock. |
High-use values
| Name | Public server name in ServerHostSettings.json or startup overrides. |
|---|---|
| Password | Optional player password. RCON also has its own password when enabled. |
| MaxConnectedUsers | Player cap. Match purchased slots. |
| GameModeType | PvE/PvP mode. Changing live worlds can have lasting gameplay impact. |
| ClanSize | Clan member cap. Best set before a wipe or new world. |
| AutoSaveCount / AutoSaveInterval / AutoSaveSmartKeep | Save retention and autosave behavior. More retained saves use more disk. |
| CastleDamageMode / SiegeWeaponHealth | Raid/siege behavior. Change carefully on existing PvP worlds. |
| InventoryStacksModifier / DropTableModifier_* | Progression and loot multipliers. Back up before major balance changes. |
Staff access
Install carefully
Protect player data
Common tickets
| Cannot adminauth | SteamID missing from adminlist.txt, wrong persistentDataPath, or console not enabled in client options. |
|---|---|
| Wrong save loaded | saveName or persistentDataPath points at a different folder under Saves/v4. |
| Settings ignored | A startup override or GameSettingsPreset is overriding ServerHostSettings/ServerGameSettings. |
| RCON fails | RCON enabled state, port, and RCON password must match ServerHostSettings or startup overrides. |
Docs and sources