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Sandbox / Building Guide

V Rising

Detailed V Rising dedicated server setup, config, admin, mods, backups, and troubleshooting guide.

Connect & First Checks

Before editing files

  • Use Continue > Online Play > Direct Connect with IP:PORT.
  • Give players password if set in ServerHostSettings.json.
  • Major ruleset changes may require a fresh save for best results.

Files & Folders

Stop server before edits

<PersistentDataPath>/Settings/ServerHostSettings.jsonActive server host settings when a persistentDataPath is configured. Includes name, password, slots, save name, RCON, and host behavior.
<PersistentDataPath>/Settings/ServerGameSettings.jsonOptional local game rules override. Keep this in sync with the save you are running; presets can override expected behavior.
<PersistentDataPath>/Settings/adminlist.txt and banlist.txtOne SteamID per line for admins/bans. Official docs say adminlist changes do not require a restart.
<PersistentDataPath>/Saves/v4Current PC save location for V Rising 1.1.x. v4 is the current persistence version documented by Stunlock.

Common Settings

High-use values

NamePublic server name in ServerHostSettings.json or startup overrides.
PasswordOptional player password. RCON also has its own password when enabled.
MaxConnectedUsersPlayer cap. Match purchased slots.
GameModeTypePvE/PvP mode. Changing live worlds can have lasting gameplay impact.
ClanSizeClan member cap. Best set before a wipe or new world.
AutoSaveCount / AutoSaveInterval / AutoSaveSmartKeepSave retention and autosave behavior. More retained saves use more disk.
CastleDamageMode / SiegeWeaponHealthRaid/siege behavior. Change carefully on existing PvP worlds.
InventoryStacksModifier / DropTableModifier_*Progression and loot multipliers. Back up before major balance changes.

Admin Setup

Staff access

  • Add the admin SteamID to <PersistentDataPath>/Settings/adminlist.txt, one SteamID per line.
  • In game, enable the console, open it with ~, then run adminauth to authenticate.
  • Bans written from the in-game console update <PersistentDataPath>/Settings/banlist.txt automatically.
  • Use -persistentDataPath for hosted servers so settings and saves stay separated from defaults and from other instances.

Mods & Plugins

Install carefully

  • BepInEx is common for V Rising mods, but every update can break loaders.
  • Install only server-compatible mods and match any client requirements.

Backups, Wipes, Rollbacks

Protect player data

  • Back up <PersistentDataPath>/Settings and <PersistentDataPath>/Saves/v4 together.
  • Before moving a client-hosted save, copy the v4 save folder and its matching ServerHostSettings.json/ServerGameSettings.json.
  • For wipe/new world, archive the old saveName folder under Saves/v4 before starting fresh.

Troubleshooting

Common tickets

Cannot adminauthSteamID missing from adminlist.txt, wrong persistentDataPath, or console not enabled in client options.
Wrong save loadedsaveName or persistentDataPath points at a different folder under Saves/v4.
Settings ignoredA startup override or GameSettingsPreset is overriding ServerHostSettings/ServerGameSettings.
RCON failsRCON enabled state, port, and RCON password must match ServerHostSettings or startup overrides.